“Tomorrow We Die” is a fast-paced, one-session RPG that promises quick, exciting gameplay with minimal commitment. Players embody a nomadic ronin mayfly with only two days to live, pushing them to make every moment count. Each episode offers a narrative-driven experience with unique characters, monsters, and rich lore. With the streamlined BattleSauce rule set, players can shape their defining Moment with honor.
Each “Tomorrow We Die” (TWD) episode acts as a seed or game hook, featuring a few engaging sentences, characters, and settings to establish the scene and spark creativity. TWD accommodates two to four players. One player takes on the role of SauceBoss or Game Master, guiding the others through the game’s conclusion with the seed and additional descriptions as reference. Players embody a variation of a ronin mayfly, striving to embrace every moment during its brief two-day lifespan. This fleeting existence is reflected in the game’s core rule, allowing players only one hour to finish each episode.
12-PAGE, FULL-COLOR GAMEBOOK
Mujinari Driftblade - ready-to-play character
4 NPCs
One hour to play